ManagementUpgradesPanelUI

Overview

Small header panel for the Management upgrades section. Displays the selected Patron portrait and name based on Atom values.

Serialized

  • IntVariable selectedPatron — index into the patron sprite sheet.
  • StringVariable patronName — localized display name.
  • UI: Image patronPortrait, TextMeshProUGUI patronNameText

Behavior

  • Start()
    • Sets patronNameText.text = patronName.Value.
    • Loads all patron sprites from Resources using PatronSelectorUI.patronDataPath and assigns the portrait at selectedPatron.Value.

Notes

  • Ensure Resources/ contains the sprite collection at PatronSelectorUI.patronDataPath in the correct order.